[Atlas] Oof

Well, this has been fun. I’ve spent the past two weeks trying to finalize how character stats are going to be tracked. It’s a lot of variable arrays with a lot of sub-variables. Initially I wanted you to have complete control over every little tiny aspect of your character, down to your nail type. Shortly afterwards, I realized just how unnecessary that all is. There’s no way in hell I’m going to create extra variables just so I can reference them once in a single scene and forget about them later on. Especially since every single character in the game …

[Atlas] 0.0.008a – I Hate Deadlines

I’m not sure why I said that I’d have this version out by today. I knew I had to work the weekend and I still thought I could get it all done (spoiler alert – I didn’t). This isn’t a complete version, but it sets things up for the character creation sheet. After you’ve created your character, you’ll be whisked away to the main game world and the prologue will be wrapped up with a few twists and plot points thrown in. After all that, you’ll be left to your own devices. The character creation sheet isn’t ready to be …

[Atlas] Crunch Time

This is why I hate deadlines. It’s the day of the next version release, and there’s still so much to do. The second quest is done and the third (and final) quest of the prologue is nearing completion, but it includes an aspect that I didn’t foresee being such a big hurdle: the character creation menu. Now, initially there wasn’t supposed to be so many variables to select from (and there won’t be all that many at the start). But the more I wrap my brain around it, the more I realize that I really do want a ton of …

How to Post Free Games to Your Discord Server via Webhook

I wrote out this guide once before, but I guess I deleted it whenever I remade the website. Anyways, this guide will show you how to get notifications for free games on your Discord server. There’s absolutely no cost to use it whatsoever, but you’re going to have to do the steps yourself to get it to work. That being said, let’s get started! Part 1 – Creating the Webhook A webhook is basically a URL with permissions. It allows a user or program to either send or receive content by accessing the given URL. For this to work, you’re …

3D Modeling – Day 0 – What the fuck am I doing?

Alright, so here starts my newest excursion into the coding world: 3D modeling. I’ve been spending an unhealthy amount of time on games like VRChat with my friends, and it’s gotten to the point that I want to try my hand at creating my own content in the third dimension. So, today I set out to learn what the heck this all entails. And let me tell you, it’s a fucking doozy. Now, I’m not going to say that I haven’t lightly experimented with this before; last year, I successfully imported a model into Unity, rigged it, and uploaded it …

[Pox] 0.0.1.1 – First of the Year

Ayyyy, it’s update time! Nothing too fancy to start off with, but it’s something. I really have been trying to sit myself down more and work on my projects, but my job takes up most of my time and what’s remaining is spent socializing with friends on Discord. That being said, I’m starting to find my groove again so update *hopefully* will be a bit quicker for a bit. Note that I’m not giving timelines; I don’t want to build that kind of expectation and let everyone down, even if it would be good motivation. Anyways, here’s the update notes:

Welcome to 2020

2019 was a weird year. I started it off trying to decide what I was even doing with my life. I don’t think I ever found the answer to that question. But I knew a few things that I wanted to accomplish, and I started them. That’s at least something. 2020 is going to bring a lot of changes, not just for Autus Developments, but for everything going on in my life. I’m about to start college, finally. I’m 10 years too late to the game, but better late than never I suppose. This of course means that my time …